Destiny beta, complete

My progress after five days of fun.

Ah, good times. The only problem is that with all good times … namely, they must come to an end. Bungie shut down the servers and they’re off to make things better for the Destiny release on September 9. I can hardly complain as they opened the beta to the Xbox players six hours early, and kept it going a day longer than planned.

So far, I’m quite pleased. I didn’t come into this pleased as it seems that the PlayStation 4 is getting all the perks and advantages. I’m sure they have their reasons, but it makes me feel like a steerage passenger, you know? Despite that, I’m feeling positive about Destiny.

It’s definitely not Halo, but its pedigree is obvious. It’s different but also comfortable. I’m hoping this impression carries over to the release version of the game.

One thing I am not impressed about is that even though the game is available for the newest generation consoles, the Xbox One and the PS 4, and the previous generation consoles, the Xbox 360 and the PS 3, but no multiplayer gaming is allowed between console generations. I wouldn’t normally care, but the two people with which I want to play are still using the Xbox 360. I’d feel silly buying a game for the 360 because I have a better console now, and I also would feel silly not playing with them because I bought the version for the Xbox One. And before you suggest it, I’ll also feel silly if I buy both! Happily, this is a very first-world problem.

So here’s to a quick arrival of September 9!

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