Destiny test

My progress after a day and a quarter. Three to go.

Bungie’s much anticipated game, Destiny, is in the midst of a public beta. For the Xbox, it started Tuesday evening and ends on Saturday. To be a part of it, you have to pre-order the game.

So far? It’s really good. Remember that this is merely a test, so the available missions, one’s progression, and the available maps are all very limited. It’s funny because I approached this game with more than a small amount of trepidation. I’ve been looking forward to both Destiny and Titan Fall. Happily, Titan Fall had an open beta that didn’t require pre-ordering the game. Happily because, to my great surprise, I didn’t like it at all. I like multiplayer just fine, but when there are no single player missions, and the whole game is based on death match playing, it’s not a game for me. Like Titan Fall, Destiny is entirely on-line, but there are still missions, and you can complete them yourself, or co-operatively with others. There is a death match portion, but it’s entirely separate.

Like Cortana in Halo, Destiny provides you with a disembodied electronic companion. For hours, the voice sounded familiar despite it being obviously electronically manipulated. Then it hit me. It’s Peter Dinklage! As good as he is, I dearly miss Jen Taylor.

I’m stuck at level 8 because they’ve limited progress for the beta, and without progress, the appeal is somewhat diminished, but I’m looking very forward to the Destiny release on September 9.

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